KatMyha
Devlog
- December 16, 2025 by Gabori#indiedev, #gamedev, #solodev, #godot, #godot-engine, #2d-game, #side-scroller, #stealth, #no-combat, #cats, #prison-escape, #game-design, #level-design, #stealth-design, #ai, #lighting, #gameplay-systems, #small-scope, #short-game, #finish-your-game, #polish, #atmospheric, #tension, #immersive`When I started working on my first game, I had a very clear picture in my head: a story-driven experience that would last around three hours and feel like a complete journey for the player. Four month... Continue reading